Collinear Points, Theorems and
Problems - Table of Content 1
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Points, Theorems and Problems - Index.
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Lemoine Line Theorem, Interactive illustration.
HTML5 Animation for iPad and Nexus
Adobe Flash Animation |
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Nine-Point Center, Nine-Point Circle, Euler Line.
Interactive illustration.
Collinear Points.
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Geometry Problem 1562:
Proof of Collinearity in a Right-angled Triangle involving the Altitude, Angle bisectors, and Midpoint. |
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Dynamic Geometry 1476.
Droz-Farny Line Theorem, Triangle, Orthocenter, Perpendicular, Collinear Midpoints, Step-by-step Illustration. GeoGebra,
iPad. |
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Geometry Problem 1466.
Tangential Quadrilateral, Newton Line, Incenter, Midpoint, Diagonal, Collinear Points.
Step-by-step Illustration using GeoGebra. |
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Geometry Problem 1462.
Newton-Line, Newton-Gauss Line, Complete Quadrilateral, Midpoints of Sides and Diagonals,
Collinear Points. |
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Dynamic Geometry
1460.
Newton-Gauss Line, Complete Quadrilateral, Midpoints of Diagonals,
Collinear Points, Step-by-step Illustration using GeoGebra. |
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Geometry
Problem 1454.
Intersecting Circles, Perpendicular Lines, Cyclic Quadrilateral, Collinear
Points,
iPad. Step-by-step illustration using GeoGebra. |
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Dynamic Geometry 1450.
Ortholine, Steiner Line, Complete Quadrilateral, Collineal Orthocenters. Step-by-step
illustration using GeoGebra. |
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Dynamic Geometry 1449.
Salmon Line. Step-by-step
illustration using GeoGebra. |
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Pappus Theorem. Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation.
Collinear Points. |
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Interactive
Gergonne Line and Nobbs Points.
Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation.
Collinear Points. |
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Dynamic Geometry 1448.
Simson Line. Step-by-step
illustration using GeoGebra. |
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Interactive Simson
Line. Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation.
Collinear Points. |
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GeoGebra, Dynamic Geometry: Lemoine Line of a Triangle.
HTML5 Animation for Tablets (iPad, Nexus..) |
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GeoGebra, Dynamic Geometry: Simson Line of a Triangle.
HTML5 Animation for Tablets (iPad, Nexus..) |
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Sawayama -Thebault's
theorem
Collinear Points.
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Monge &
d'Alembert Three Circles Theorem II with Dynamic Geometry. You can
alter the geometric construction dynamically in order to test and prove
(or disproved) conjectures and gain mathematical insight that is less
readily available with static drawings by hand.
Collinear Points. |
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Monge &
d'Alembert Three Circles Theorem I with Dynamic Geometry. You can
alter the geometric construction dynamically in order to test and prove
(or disproved) conjectures and gain mathematical insight that is less
readily available with static drawings by hand.
Collinear Points. |
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Triangle with the
bisectors of the exterior angles. Collinearity.
Key concept:
Menelaus Theorem.
Collinear Points |
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Complete Quadrilateral: Ortholine-Steiner Line.
Step-by-Step construction, Manipulation, and animation
Collinear Points. |
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Triangle
and Squares Theorem 1: with Interactive Geometry Software
Step-by-Step construction, Manipulation, and animation.
Collinear Points. |
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Newton's Theorem,
Newton-Gauss Line: Complete quadrilateral theorem. Using TracenPoche
Dynamic Geometry Software, Online
Step-by-Step construction, manipulation, and animation.
Collinear Points. |
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Schiffler Point: Four Euler Lines with interactive animation and
manipulation.
Collinear Points. |
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Pascal's Mystic Hexagram Theorem Proof |
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Newton's
Theorem: Newton's Line. Circumscribed quadrilateral, midpoints of
diagonals, center of the circle inscribed.
Collinear Points.
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Equilic
Quadrilateral.
Collinear Points. |
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