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Geometría Dinámica,
Interactiva - Tabla de Contenido
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Geometría Dinámica o Interactiva son programas de
computadora que permiten crear y manipular
construcciones geométricas |
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Geometry Expressions - Indice
Software de Geometría Simbolica. |
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C.a.R. Regla y Compas:
Applets.
Software de Geometría Dinámica, Aplicaciones. |
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TracenPoche: Software de Geometría Interactiva o Dinamica.
Aplicaciones. |
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Nube de palabras acerca de la Geometría Dinámica o Software Interactivo
de Geometría |
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Apollonius: Software de Geometría Interactiva para el iPhone iPod y
iPad.
Video de demostración: la primera construcción es la de un hexágono
regular. La segunda es la construcción de la circunferencia de los
nueve puntos. |
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Mathematica: Software de Wolfram Research. |
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Proyecto de Demostraciones Wolfram & GoGeometry.
Interactue con las demostraciones usando el libre de costo
Mathematica Player |
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Incentro del Triangle por plegado, Video.
Tabula de Numeracy WorksDynamic
Software de Geometría Dinámica. |
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Arbelos de Arquímedes y el Cuadrado 2.
C.a.R. Software Dinámico de Geometría.
Construcción Paso a Paso, Manipulación y Animación. |
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Arbelos de Arquímedes y el Cuadrado 1.
C.a.R. Software Dinámico de Geometría.
Construcción Paso a Paso, Manipulación y Animación. |
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Centroide o Baricentro del Triangulo por Plegado, Video.
Tabula de Numeracy WorksDynamic
Software de Geometría Dinámica. |
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Circuncentro del Triangulo por Plegado, Video.
Tabula de Numeracy WorksDynamic
Software de Geometría Dinámica. |
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Ortocentro del Triangulo por Plegado, Video.
Tabula de Numeracy WorksDynamic
Software de Geometría Dinámica. |
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Primer Punto Ajima-Malfatti
Ilustración Animada, Paso a Paso. |
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Segundo Punto Ajima-Malfatti
Ilustración Animada, Paso a Paso. |
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Apollonius' Problem for Three Circles
Interactive illustration.
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Bottema's Theorem.
Invariance of an isosceles right triangle.
Triangle and Squares with Interactive Geometry Software
Step-by-Step construction, Manipulation, and animation. |
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Complete Quadrilateral: Ortholine-Steiner Line.
Step-by-Step construction, Manipulation, and animation
Dynamic Geometry Software. |
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Eight-Point Circle Theorem
Step-by-Step construction, Manipulation, and animation.
Dynamic Geometry. |
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Equal Incircles Theorem. Interactive. |
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Eyeball Theorem:
Animated Angle to Geometry Study.
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Feuerbach Points and Nine-Point Circle with interactive
animation, manipulation, and step-by-step construction.
Incenter, Incircle, Excircles. |
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Four Circles Theorem Using Interactive Dynamic Software
Step-by-Step construction, Manipulation, and animation. |
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Geometry Expressions. |
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TracenPoche Interactive Geometry Software Applications. |
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Interactive Gergonne Line and Nobbs Points.
Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation. |
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Interactive Hinged tessellation. Square tessellation - Dynamic Geometry.
C.a.R. (Compass and Ruler). This Java applet requires Java 1.3 or
higher. |
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Screencast Tutorial: Interactive Square Hinged Tessellation.
C.a.R. (Compass and Ruler). |
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Incenter, Excenter, Incircle, Excircle Using TracenPoche Dynamic
Software
Step-by-Step construction, Manipulation, and animation. |
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Isogonic-Jacobi Theorem: Using
TracenPoche Dynamic Geometry Software |
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Lemoine Theorem
Interactive illustration. |
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Marion Walter's Theorem: Triangle and Hexagon areas:
Using TracenPoche Dynamic Geometry Software |
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Miquel's Pentagram Theorem
Interactive proof with animation and key theorems.
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Miquel's
Pentagram with Dynamic Geometry. You can alter the pentagram
dynamically in order to test and prove (or disproved) conjectures and
gain mathematical insight that is less readily available with static
drawings by hand. Requires Java Plug-in 1.3 or higher. Please
be patient while the applet loads on your computer. |
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Monge &
d'Alembert Three Circles Theorem II with Dynamic Geometry. You can
alter the geometric construction dynamically in order to test and prove
(or disproved) conjectures and gain mathematical insight that is less
readily available with static drawings by hand. Requires Java
Plug-in 1.3 or higher. Please be patient while the applet loads on
your computer. |
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Monge &
d'Alembert Three Circles Theorem I with Dynamic Geometry. You can
alter the geometric construction dynamically in order to test and prove
(or disproved) conjectures and gain mathematical insight that is less
readily available with static drawings by hand. Requires Java
Plug-in 1.3 or higher. Please be patient while the applet loads on
your computer. |
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Newton's Theorem, Newton-Gauss Line: Complete quadrilateral theorem.
Using TracenPoche Dynamic Geometry Software,
Online Step-by-Step construction, manipulation, and animation. |
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Morley's Triangle & Center: with interactive animation and
manipulation.
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Nagel Point
Theorem. Proof.
Triangle and excircles. Animation. |
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Newton's Theorem, Newton-Gauss Line: Complete quadrilateral theorem.
Using TracenPoche Dynamic Geometry Software,
Online Step-by-Step construction, manipulation, and animation. |
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Nine-Point Center, Nine-Point Circle, Euler Line (English
version).
Circumcenter, Centroid, Orthocenter
Interactive illustration.
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Orthopole of
a Triangle: Using TracenPoche Dynamic
Geometry Software |
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Pappus Theorem. Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation. |
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Schiffler Point: Four Euler Lines with interactive animation and
manipulation.
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Seven Circles Theorem. Animation.
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Interactive Simson Line. Dynamic
Geometry.
Step-by-Step construction, Manipulation, and animation. |
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Simson Line.
Animation, Proof. |
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Taylor Circle Theorem Using TracenPoche Dynamic Software
Step-by-Step construction, Manipulation, and animation. |
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Trapezoid, Triangle, Diagonals, Midpoints.
Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation.
Prove proposition. |
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Three
Circles Theorem Using TracenPoche Dynamic Software |
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Triangle: Incircle, Perpendicular, Angle Bisector.
Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation.
Prove proposition. |
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Triangle, Medians, Six Circumcenters Concyclic.
Dynamic Geometry.
Step-by-Step construction, Manipulation, and animation.
Prove proposition. |
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Three Tangent Circles Theorem Using TracenPoche Dynamic Software
Step-by-Step construction, Manipulation, and animation.
Incenter of a triangle. |
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Triangle and Squares Theorem 1: with Interactive Geometry
Software
Step-by-Step construction, Manipulation, and animation. |